Design & Technology (D&T)

At LMPS, we inspire children’s creativity, imagination and specific technological skills through engagement with carefully planned Design and Technology projects.  Pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. Children learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Our aim is to encourage children to become independent, creative problem solvers and thinkers as individuals and part of a team.

Design and Technology develops children's skills and knowledge in design, structures, mechanisms, electrical control and to use a range of materials, including food. Through the study of Design and Technology, we combine practical skills with the knowledge required for children to design and make their products. We allow children to look at the products from the past in order to make those for the future. As outlined in the National Curriculum document, we follow a ‘Design, Make, Evaluate’ approach to the teaching and learning of Design and Technology. 

Through the evaluation of past and present design and technology, our pupils develop a critical understanding of its impact on daily life and the wider world. They explore this further within the context of their wider learning across the curriculum with projects in the subject being integrated into their mathematics, science, geography, history and art topics to develop a broad range of subject knowledge

The national curriculum for design and technology aims to ensure that all pupils:

  1. Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world.
  2. Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users.
  3. Critique, evaluate and test their ideas and products and the work of others.
  4. Understand and apply the principles of nutrition and learn how to cook.

You can download our Curriculum Map for all subjects by clicking on the document below. This document clearly outlines the key learning objectives for Design & Technology in every year group.

Year 5 have made amazing tote bags using recycled materials and taking inspiration from their Top Designer Eileen Fisher. Year 5 challenged themselves by using more complex stitches and finishing techniques such as; slip stitch, hemming stitch and invisible stitch. Thank you again to our amazing parent helpers, who make projects like this possible.

Year 3 have created 3D models of Stone Age round houses, using weaving techniques and clay to build realistic models. Well done Year 3! 

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Cooking

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Mechanics

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Textiles

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